Omar Al-Agbary

Android is catching up to iOS -- in ad prices

Android is catching up to iOS -- in ad prices

Marketers are warming up to Android's platform as Google's mobile OS becomes increasingly popular.

Android is finally starting to bring in the big bucks for Google with its ad sales -- but still not as much as iOS does.
According to new indexes from Fiksu DSP, a mobile marketing company, ad costs on Android devices have more than doubled since 2015, steadily growing year over year. Marketers have become more willing to pay per user as Android's platform becomes more popular.
Android's growth is inching the mobile platform closer to iOS, but Apple is still the lead market for ad buys, as Google's operating system hasn't reached the same level of mass popularity as iOS has -- yet.
Apple did not immediately return requests for comment. Google declined to comment.
Despite the competition in pricing, a majority of mobile ads tend to run on both Android and iOS.
Google hopes that its latest Pixel and Pixel XL phones will help Android take on Apple, as the two companies battle for mobile supremacy.
"From last year to now, it's evident that both operating systems are experiencing changes that are largely a function of maturity," Tom Cummings, a vice president of new market development at Fiksu DSP said.

Chatting with Google’s Hiroshi Lockheimer about Pixel, Android OEMs, and more

Chatting with Google’s Hiroshi Lockheimer about Pixel, Android OEMs, and more

The man in charge of Google's software talks Pixel, Nexus, China, and more.


There were big changes announced at Google this week as the company's "Google Hardware" team came out of hiding and announced a slew of products. The star of the show was definitely the Google Pixel, Google's new pair of smartphones that the company is saying it designed while using HTC as a manufacturer. The advent of Pixel phones means Google is an Android OEM again, harkening back to the days when it owned Motorola. This time, though, the company is serious about hardware and software integration.
Android, however, is the world's most popular operating system because of OEM partners like Samsung, Huawei, Xiaomi, and LG. And if Google wants Android to continue to deliver Google services to billions of people, it will still need all those partners. Google once again has a delicate balancing act to pull off. The company must do its best to deliver a Google-y Android phone while not stealing the thunder from other OEMs or putting them at a serious competitive disadvantage.
To get to the bottom of how this new Google setup works, we sat down with Hiroshi Lockheimer, SVP of Android, Chrome OS, and Google Play. Lockheimer is basically the king of "platforms" (software-side of things) at Google, while former Motorola CEO Rick Osterloh now runs the hardware team. Like the old setup when Google owned Motorola, the two groups will be kept somewhat separate.

The return of "The Firewall"

Ars: So who is responsible for what now? You only run software?
Lockheimer: We were talking before that this is the year, in some ways, that Google has become an OEM. That's Rick [Osterloh's] team. My team is responsible for "Platforms"—that's Android, Chrome OS, and Google Play. Our job is to work with various partners, whether that's Samsung, LG, or now, Rick's team. He's a partner. It's kind of separated that way.
So did OEMs get a heads up that this was happening? Do you know how they feel about Google launching its own line of phones?
They get it, since the first phones launched in 2008, all OEMs knew there would be multiple OEMs. I work very closely with Samsung, but they know that I meet with LG, and LG knows that I meet with Samsung. There's a long list of OEMs that I meet with, and today we added one more to the list. That's how I think of it, and that's how the OEMs think of it as well. To answer your question directly, I did meet with a number of our partners and give them an update, and they were just "OK, business as usual." Everyone's focused on competing with each other and that's just 'The Android Way.'
Is the "Motorola firewall" back? Would you compare the Pixel situation to the Microsoft Surface?
The situations, obviously, are different, but we do have a firewall between [the Google Hardware team] and my team, just like we do with everyone else. I think this analogy would make the most sense: Samsung shares a lot of confidential information with us about their roadmaps, LG shares a lot of confidential information with us about their roadmaps. For the past eight years it's been like that, and there's never been a problem.
Later Lockheimer mentioned he feels the Pixel phones are additive to the Android ecosystem and shouldn't steal the thunder from OEMs:
Part of the philosophy of Android has been, first of all it's open source. The reason why it's open source is we thought manufacturers would want to differentiate and put their own twist on their devices. I think that's largely responsible for the scale that we've been able to achieve with Android. We have over 400 OEMs worldwide building various different devices. Google being able to have its own take on that, as represented through these Pixel phones, is a really good thing, certainly for Google and Google fans. But it doesn't take away anything from stuff that has existed. For instance, Samsung and the innovation put into their phones will continue. It just feels like a purely additive thing to an already thriving ecosystem.

Information technology (IT)


Information technology (IT) is the application of computers and internet to store, retrieve, transmit, and manipulate data, or information, often in the context of a business or other enterprise. IT is considered a subset of information and communications technology (ICT). In 2012, Zuppo proposed an ICT hierarchy where each hierarchy level "contain some degree of commonality in that they are related to technologies that facilitate the transfer of information and various types of electronically mediated communications. Business/IT was one level of the ICT hierarchy.


The term is commonly used as a synonym for computers and computer networks, but it also encompasses other information distribution technologies such as television and telephones. Several industries are associated with information technology, including computer hardware, software, electronics, semiconductors, internet, telecom equipment, engineering, healthcare, e-commerce, and computer services.

Humans have been storing, retrieving, manipulating, and communicating information since the Sumerians in Mesopotamia developed writing in about 3000 BC, but the term information technology in its modern sense first appeared in a 1958 article published in the Harvard Business Review; authors Harold J. Leavitt and Thomas L. Whisler commented that "the new technology does not yet have a single established name. We shall call it information technology (IT)." Their definition consists of three categories: techniques for processing, the application of statistical and mathematical methods to decision-making, and the simulation of higher-order thinking through computer programs.

Based on the storage and processing technologies employed, it is possible to distinguish four distinct phases of IT development: pre-mechanical (3000 BC – 1450 AD), mechanical (1450–1840), electromechanical (1840–1940), electronic (1940–present), and moreover, IT as a service. This article focuses on the most recent period (electronic), which began in about 1940.

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